rust: regulator: remove Regulator<Dynamic>
After some experimenting and further discussion, it is starting to look like Regulator<Dynamic> might be a footgun. It turns out that one can get the same behavior by correctly using just Regulator<Enabled> and Regulator<Disabled>, so there is no need to directly expose the manual refcounting ability of Regulator<Dynamic> to clients. Remove it while we do not have any other users. Suggested-by: Danilo Krummrich <dakr@kernel.org> Reviewed-by: Alice Ryhl <aliceryhl@google.com> Reviewed-by: Danilo Krummrich <dakr@kernel.org> Reviewed-by: Alexandre Courbot <acourbot@nvidia.com> Signed-off-by: Daniel Almeida <daniel.almeida@collabora.com> Link: https://patch.msgid.link/20250910-regulator-remove-dynamic-v3-1-07af4dfa97cc@collabora.com Signed-off-by: Mark Brown <broonie@kernel.org>
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@ -30,7 +30,6 @@ mod private {
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impl Sealed for super::Enabled {}
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impl Sealed for super::Disabled {}
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impl Sealed for super::Dynamic {}
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}
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/// A trait representing the different states a [`Regulator`] can be in.
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@ -50,13 +49,6 @@ pub struct Enabled;
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/// own an `enable` reference count, but the regulator may still be on.
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pub struct Disabled;
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/// A state that models the C API. The [`Regulator`] can be either enabled or
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/// disabled, and the user is in control of the reference count. This is also
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/// the default state.
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///
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/// Use [`Regulator::is_enabled`] to check the regulator's current state.
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pub struct Dynamic;
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impl RegulatorState for Enabled {
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const DISABLE_ON_DROP: bool = true;
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}
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@ -65,14 +57,9 @@ impl RegulatorState for Disabled {
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const DISABLE_ON_DROP: bool = false;
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}
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impl RegulatorState for Dynamic {
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const DISABLE_ON_DROP: bool = false;
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}
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/// A trait that abstracts the ability to check if a [`Regulator`] is enabled.
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pub trait IsEnabled: RegulatorState {}
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impl IsEnabled for Disabled {}
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impl IsEnabled for Dynamic {}
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/// An error that can occur when trying to convert a [`Regulator`] between states.
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pub struct Error<State: RegulatorState> {
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@ -183,64 +170,13 @@ pub struct Error<State: RegulatorState> {
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/// }
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/// ```
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///
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/// ## Using [`Regulator<Dynamic>`]
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///
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/// This example mimics the behavior of the C API, where the user is in
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/// control of the enabled reference count. This is useful for drivers that
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/// might call enable and disable to manage the `enable` reference count at
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/// runtime, perhaps as a result of `open()` and `close()` calls or whatever
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/// other driver-specific or subsystem-specific hooks.
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///
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/// ```
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/// # use kernel::prelude::*;
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/// # use kernel::c_str;
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/// # use kernel::device::Device;
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/// # use kernel::regulator::{Regulator, Dynamic};
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/// struct PrivateData {
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/// regulator: Regulator<Dynamic>,
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/// }
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///
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/// // A fictictious probe function that obtains a regulator and sets it up.
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/// fn probe(dev: &Device) -> Result<PrivateData> {
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/// // Obtain a reference to a (fictitious) regulator.
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/// let regulator = Regulator::<Dynamic>::get(dev, c_str!("vcc"))?;
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///
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/// Ok(PrivateData { regulator })
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/// }
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///
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/// // A fictictious function that indicates that the device is going to be used.
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/// fn open(dev: &Device, data: &PrivateData) -> Result {
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/// // Increase the `enabled` reference count.
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/// data.regulator.enable()?;
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///
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/// Ok(())
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/// }
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///
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/// fn close(dev: &Device, data: &PrivateData) -> Result {
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/// // Decrease the `enabled` reference count.
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/// data.regulator.disable()?;
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///
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/// Ok(())
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/// }
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///
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/// fn remove(dev: &Device, data: PrivateData) -> Result {
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/// // `PrivateData` is dropped here, which will drop the
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/// // `Regulator<Dynamic>` in turn.
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/// //
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/// // The reference that was obtained by `regulator_get()` will be
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/// // released, but it is up to the user to make sure that the number of calls
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/// // to `enable()` and `disabled()` are balanced before this point.
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/// Ok(())
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/// }
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/// ```
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///
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/// # Invariants
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///
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/// - `inner` is a non-null wrapper over a pointer to a `struct
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/// regulator` obtained from [`regulator_get()`].
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///
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/// [`regulator_get()`]: https://docs.kernel.org/driver-api/regulator.html#c.regulator_get
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pub struct Regulator<State = Dynamic>
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pub struct Regulator<State>
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where
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State: RegulatorState,
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{
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@ -351,28 +287,6 @@ impl Regulator<Enabled> {
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}
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}
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impl Regulator<Dynamic> {
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/// Obtains a [`Regulator`] instance from the system. The current state of
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/// the regulator is unknown and it is up to the user to manage the enabled
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/// reference count.
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///
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/// This closely mimics the behavior of the C API and can be used to
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/// dynamically manage the enabled reference count at runtime.
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pub fn get(dev: &Device, name: &CStr) -> Result<Self> {
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Regulator::get_internal(dev, name)
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}
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/// Increases the `enabled` reference count.
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pub fn enable(&self) -> Result {
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self.enable_internal()
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}
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/// Decreases the `enabled` reference count.
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pub fn disable(&self) -> Result {
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self.disable_internal()
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}
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}
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impl<T: IsEnabled> Regulator<T> {
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/// Checks if the regulator is enabled.
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pub fn is_enabled(&self) -> bool {
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